Currículum
Curso: Principios Básicos de la Animación
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Lección textual

Libros y publicaciones escritas

  1. Thomas, F., & Johnston, O. (1981). The Illusion of Life: Disney Animation. New York: Hyperion.
  2. Lasseter, J. (1987). Principles of Traditional Animation Applied to 3D Computer Animation. Computer Graphics, 21(4), 35-44.
  3. Blair, P. (1994). Cartoon Animation. Tustin, CA: Walter Foster Publishing.
  4. Hooks, E. (2000). Acting for Animators: A Complete Guide to Performance Animation. Westport, CT: Heinemann.
  5. Williams, R. (2001). The Animator’s Survival Kit: A Manual of Methods, Principles, and Formulas for Classical, Computer, Games, Stop Motion and Internet Animators. New York: Faber & Faber.
  6. Mattesi, M. (2006). Force: Dynamic Life Drawing for Animators. Burlington, MA: Focal Press.
  7. Sito, T. (2006). Drawing the Line: The Untold Story of the Animation Unions from Bosko to Bart Simpson. Lexington, KY: The University Press of Kentucky.
  8. White, T. (2006). Animation from Pencils to Pixels: Classical Techniques for Digital Animators. Burlington, MA: Focal Press.
  9. Goldberg, E. (2013). Character Animation Crash Course!. Beverly Hills, CA: Silman-James Press.
  10. Bancroft, T., & Bancroft, T. (2015). Creating Characters with Personality: For Film, TV, Animation, Video Games, and Graphic Novels. New York: Watson-Guptill.
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